SDL_gpu  0.11.0
A hardware-accelerated, cross-platform 2D graphics API
Data Fields
GPU_AttributeFormat Struct Reference

#include <SDL_gpu.h>

Data Fields

GPU_bool is_per_sprite
 
int num_elems_per_value
 
GPU_TypeEnum type
 
GPU_bool normalize
 
int stride_bytes
 
int offset_bytes
 

Detailed Description

Definition at line 559 of file SDL_gpu.h.

Field Documentation

◆ is_per_sprite

GPU_bool GPU_AttributeFormat::is_per_sprite

Definition at line 561 of file SDL_gpu.h.

◆ normalize

GPU_bool GPU_AttributeFormat::normalize

Definition at line 564 of file SDL_gpu.h.

◆ num_elems_per_value

int GPU_AttributeFormat::num_elems_per_value

Definition at line 562 of file SDL_gpu.h.

◆ offset_bytes

int GPU_AttributeFormat::offset_bytes

Definition at line 566 of file SDL_gpu.h.

◆ stride_bytes

int GPU_AttributeFormat::stride_bytes

Definition at line 565 of file SDL_gpu.h.

◆ type

GPU_TypeEnum GPU_AttributeFormat::type

Definition at line 563 of file SDL_gpu.h.


The documentation for this struct was generated from the following file: